MODDED · MODDB ONE-CLICK · EU LOW-PING

Vintage Story Server Hosting

Rent a modded Vintage Story server in our EU datacenter. One-click ModDB installs, mods auto-download to your players, online in minutes on our own AS208112 network.

★ Trustpilot 4.7 · Own EU network (AS208112) · Goliath DDoS · iDEAL · Bancontact · PayPal
2 min
To spin up
300 MB
RAM per player
NL & EN
Human support
99.99%
Node uptime
4.7 ★
Trustpilot / 51 reviews
~8,600
Mods on ModDB
€1.60
Per GB · flat rate
97.7%
Positive support
NL 🇳🇱
NorthC Nieuwegein
AS208112
Own IP transit
Mods · the whole point

Mods, the way Vintage Story is meant to be played.

Vintage Story lives and dies by its mods, and there are around 8,600 of them on the ModDB. Install any of them from the panel with one click, or upload your own .zip. No manual JAR juggling, no fighting a launcher.

Your players don't install anything. Server-side mods auto-download to everyone who joins — no launcher, no CurseForge, no faff. You add a mod once; the whole server has it on the next connect. Minecraft literally can't do this.

One-click ModDB install

Pick from ~8,600 mods on the official ModDB and install straight from the panel. Custom or private mod? Upload the .zip yourself — no ticket needed.

How mod installs work →

Mods auto-download to players

Server-side mods sync to every player automatically on join. Nobody installs anything, nobody's on the wrong version. Add or swap a mod and everyone re-syncs next connect.

Do players need to install? →

The built-in hosting can't do this

The official in-game hosting still can't run mods — it says so on its own wiki. The moment you want one mod, you need a real server. That's the whole reason to host with us.

See mod-ready plans →
World showcase

Vintage Story, the way it's actually played.

Hardware · Network · Storage

Most VS hosts say "unmetered". We name the chip.

Every Vintage Story server runs on AMD Ryzen 9 9950X or EPYC 9374F with ECC RAM and NVMe SSDs, in our NorthC Nieuwegein datacenter over our own AS208112 transit. Vintage Story is chunk-heavy and CPU-bound — single-thread speed is what keeps terrain streaming smooth. Goliath DDoS filtering runs 24/7.

CPU
Ryzen 9 9950X
EPYC 9374F
Current-gen, high single-thread — what VS actually leans on
Network
AS208112
10 Gbit/s
Own IP transit + Goliath DDoS filtering
Storage
NVMe SSD
ECC RAM
Cloud backups included · auto-backup before updates
Location
NorthC 🇳🇱
Nieuwegein
Tier 3+ facility · EU consumer law
Prices from €3.20/mo · €1.60/GB · 20% off first month applied automatically
Ryzen 9 9950X or EPYC 9374F · DDR5 ECC · NVMe · Netherlands · AS208112 · 99.99% uptime

Pick your Vintage Story plan.

Vintage Story is light to host — a modded 8–12 player world sits comfortably on Surge (6 GB). Start small and scale as your community grows.

Core

Vanilla · 2–3 players.
€3.20 €2.56 / 1st mo −20%
RAM2 GB DDR5 ECC
CPU1 vCore · 4 GHz
SSD40 GB NVMe

Pulse

Vanilla · 3–5 players.
€4.80 €3.84 / 1st mo −20%
RAM3 GB DDR5 ECC
CPU1.5 vCore · 4 GHz
SSD40 GB NVMe

Boost

Light mods · 5–8 players.
€6.40 €5.12 / 1st mo −20%
RAM4 GB DDR5 ECC
CPU1.5 vCore · 4 GHz
SSD40 GB NVMe
Best for mods

Blaze

Heavy modpack · 12–20 players.
€12.80 €10.24 / 1st mo −20%
RAM8 GB DDR5 ECC
CPU2 vCore · 4 GHz
SSD50 GB NVMe

Inferno

Large modded community · 20+ players.
€19.20 €15.36 / 1st mo −20%
RAM12 GB DDR5 ECC
CPU2.5 vCore · 4 GHz
SSD50 GB NVMe

Pro 14

Big public server · heavy pack.
€22.40 €17.92 / 1st mo −20%
RAM14 GB DDR5 ECC
CPU3 vCore · 4 GHz
SSD80 GB NVMe

Pro 16

Bigger public community · heavy mods.
€25.60 €20.48 / 1st mo −20%
RAM16 GB DDR5 ECC
CPU3.5 vCore · 4 GHz
SSD80 GB NVMe

Pro 20

Large public server · big modpack.
€32.00 €25.60 / 1st mo −20%
RAM20 GB DDR5 ECC
CPU4 vCore · 4 GHz
SSD80 GB NVMe

Pro 24

Very large community server.
€38.40 €30.72 / 1st mo −20%
RAM24 GB DDR5 ECC
CPU4.5 vCore · 4 GHz
SSD100 GB NVMe

Pro 32

Max tier · huge modded server.
€51.20 €40.96 / 1st mo −20%
RAM32 GB DDR5 ECC
CPU6 vCore · 4 GHz
SSD120 GB NVMe

Every plan runs on Ryzen 9 9950X or EPYC 9374F · DDR5 ECC · NVMe.

Need the 2 GB Core floor or a bigger Pro tier?
1 GB base + ~300 MB per player — so 6 GB is comfortable for a modded 12-player world. Mods and world age push this up; we size subtitles one tier heavier to be safe. Official self-hosting docs →
How much RAM do you need 1 GB + ~300 MB/player (official) · modded rows are guidance — mods vary · source
PlayersVanillaModded (guidance)Plan that fits
2–4~2 GB~3 GBCore / Pulse
4–8~2.5 GB4 GBBoost 4 GB
8–12~4 GB6 GBSurge 6 GB
12–20~6 GB8 GBBlaze 8 GB
20+~7 GB12 GB+Inferno 12 GB
Compare · Honest table

How we compare on Vintage Story hosting.

The built-in official hosting is genuinely good for a vanilla friend server — zero setup, in-game. It stops the moment you want a mod. Here's the honest split.

OXY.GamesBuilt-in official hostingGeneric multi-game host
Mods (ModDB + custom)✓ One-click + auto-sync✗ Not supported yetVaries · often manual
Entry price€3.20 / mo€10 / 30 days€3–5, no support
-20% first month✓ Auto
Published CPU modelRyzen 9 9950X · EPYC 9374FNot publishedUsually "unmetered"
EU / NL datacenter✓ NorthC NieuwegeinCentral EU onlyDepends on provider
3-day free trial · no card✓ Boost 4 GB
iDEAL · BancontactCard onlyCard only
Upload / migrate your world✓ Free, we set it upNo export buttonManual SFTP
NL / EN support✓ Both, 1 in 2 < 15 minForum / emailCommunity forum
Low ping · one EU datacenter

One datacenter. Low ping across Europe.

Vintage Story streams terrain chunk-by-chunk as you explore, so a short hop to the server is what keeps a big world feeling smooth. Everything runs from NorthC Nieuwegein (NL) over our own AS208112 network.

Typical round-trip to Nieuwegein Typical home-connection figures — your ping depends on your ISP and route
FromTypical pingFromTypical ping
Netherlands2–8 msFrance10–18 ms
Belgium6–12 msUnited Kingdom10–18 ms
Germany8–16 msPoland18–30 ms
What comes with every plan

Panel, backups, migration — sorted.

Instant setup + panel

Server live the moment payment clears. Full Pterodactyl panel with console, file manager, one-click restarts and version pinning.

SFTP + MySQL

Direct SFTP access to your world files and configs, plus a MySQL database for mods that want one. No gatekeeping.

Cloud backups

Rolling automatic backups, plus an auto-backup right before any version or mod update — so a bad update is a one-click rollback, not a lost world.

Goliath DDoS + whitelist

24/7 DDoS filtering on our own network, plus name-based whitelisting so you decide exactly who gets on your world.

Moving from official hosting?

The built-in hosting has no world-export button, but you can still get your save out. Send it to us after ordering and we drop it into your new server — free, usually under an hour.

Start migration →

Switch vanilla ↔ modded

Add or drop mods from the panel any time; the server reloads and players re-sync on their next join. Back up first before a big modpack swap.

How switching works →
FAQ · Straight answers

Vintage Story server hosting — FAQ.

How much does a Vintage Story server cost?
OXY.Games Vintage Story plans start at €3.20/mo for a 2 GB Core plan and go up to €51.20/mo for a 32 GB Pro 32. Most groups land on Surge (6 GB · €9.60/mo) for a modded 8–12 player world. We charge €1.60/GB — the same flat rate as our Minecraft plans — and the first month is 20% off automatically at checkout.
Can I run mods on a Vintage Story server?
Yes — and this is the main reason to host with us. The built-in official hosting can't run mods yet, so the moment you want one you need a third-party server. On OXY.Games you install any of the ~8,600 mods on the ModDB with one click from the panel, or upload your own .zip. Server-side mods then auto-download to every player who joins — no launcher, no manual installs.
How much RAM does a Vintage Story server need?
The official formula is 1 GB base + ~300 MB per player. So a 4-player vanilla world needs ~2.2 GB and a 20-player world ~7 GB. Vintage Story is notably lighter to host than Minecraft on the same hardware. Mods and world age push RAM up, so for a modded server we suggest one tier heavier: Surge (6 GB) for a modded 8–12 player world, Blaze (8 GB) for heavier packs. Full guidance: vintagestory.at/selfhosting.
Do my players need to install the mods themselves?
No. You install mods once on the server; anyone who joins downloads them automatically on connect. There's no CurseForge-style client launcher and nothing for your players to configure — they just log in and play. This is a genuine Vintage Story feature, not something we bolt on.
Can I move my world from the official server or another host?
Yes. Order any plan, send us your world save (upload it or attach it to a ticket) and our team drops it into your new server — free with every plan, usually done under an hour. Moving off the official hosting is a common one, since it has no world-export button of its own.
Do you support the latest version (1.22)?
Yes. We track the current stable Vintage Story release (1.22 line) and you can pin a specific version from the panel. On modded servers we ship auto-backup-before-update as a default, because updating a modded save mid-world can corrupt unloaded chunks — the backup means you can always roll back.
Is there a free trial?
Yes — 3 days free on Boost (4 GB), no card required. That's enough headroom to spin up a real modded world, invite your friends and judge the performance for yourself. The official hosting has no trial, so this is a straight way to compare.
Where are your servers located and what's the ping?
All Vintage Story servers run in our NorthC Nieuwegein datacenter in the Netherlands, over our own AS208112 network with Goliath DDoS filtering. That means low ping across NL, BE, DE, FR, UK and the Nordics. Vintage Story streams terrain chunk-by-chunk, so a short hop to the server makes exploring feel noticeably smoother.
Do I need to buy the game separately?
Yes. Every player needs their own copy of Vintage Story (bought from vintagestory.at). The server checks that players own the game when they join — there's no separate server licence to buy, and nothing extra for you to authenticate. You rent the server; your players bring their own game.
Can I switch between vanilla and modded?
Yes, as often as you like. Add or remove mods from the panel and the server reloads with the new set; players re-sync automatically on their next join. We recommend backing up first — going from a heavy modpack back to vanilla can leave modded blocks and items missing from an existing world, so a fresh world is safest for a big change.
Trustpilot 4.7 · 51 reviews

What players actually say.

★★★★★
My minecraft server is running fast with 200+ mods, tps 20 all good.
DB
DaniByte
200+ mods · stable
★★★★★
The setup was super quick — I was up and running in less than 10 minutes. The control panel is clean and easy to navigate, even without much technical experience.
DA
Donald A.
Setup · Panel
★★★★★
I had an issue with one mod and was hopeless even with ChatGPT. Once I contacted support they gave a fast response and bingo — the solution.
DB
Dust_Beltran
Mod support
Free trial · 3 days · No card

Try Vintage Story on OXY.Games — decide after.

Boost (4 GB), spin it up in two minutes, invite your friends, load your ModDB mods. If it works, keep it. If not — walk away, no invoice.

No credit card at signup Real 4 GB Boost — no throttled trial hardware Mod install, world upload, whitelist all work Support in NL & EN — human, no bot loops Auto-backup running from minute one