Rent a modded Vintage Story server in our EU datacenter. One-click ModDB installs, mods auto-download to your players, online in minutes on our own AS208112 network.
Mods, the way Vintage Story is meant to be played.
Vintage Story lives and dies by its mods, and there are around 8,600 of them on the ModDB. Install any of them from the panel with one click, or upload your own .zip. No manual JAR juggling, no fighting a launcher.
Your players don't install anything. Server-side mods auto-download to everyone who joins — no launcher, no CurseForge, no faff. You add a mod once; the whole server has it on the next connect. Minecraft literally can't do this.
One-click ModDB install
Pick from ~8,600 mods on the official ModDB and install straight from the panel. Custom or private mod? Upload the .zip yourself — no ticket needed.
Server-side mods sync to every player automatically on join. Nobody installs anything, nobody's on the wrong version. Add or swap a mod and everyone re-syncs next connect.
The official in-game hosting still can't run mods — it says so on its own wiki. The moment you want one mod, you need a real server. That's the whole reason to host with us.
Build a whole settlementOne world, your whole groupDeep, hand-crafted worldsReal crafting, real progression
Hardware · Network · Storage
Most VS hosts say "unmetered". We name the chip.
Every Vintage Story server runs on AMD Ryzen 9 9950X or EPYC 9374F with ECC RAM and NVMe SSDs, in our NorthC Nieuwegein datacenter over our own AS208112 transit. Vintage Story is chunk-heavy and CPU-bound — single-thread speed is what keeps terrain streaming smooth. Goliath DDoS filtering runs 24/7.
CPU
Ryzen 9 9950X EPYC 9374F
Current-gen, high single-thread — what VS actually leans on
Network
AS208112 10 Gbit/s
Own IP transit + Goliath DDoS filtering
Storage
NVMe SSD ECC RAM
Cloud backups included · auto-backup before updates
Location
NorthC 🇳🇱 Nieuwegein
Tier 3+ facility · EU consumer law
SERVER STATUS · LIVE VIEW
ticksmooth
cpu22 %
ram3.4 GB
disk i/o7 MB/s
net in72 KB/s
players9 / 16
Backup
8 min ago
Uptime
26d 3h
DDoS
Filtered
Prices from €3.20/mo · €1.60/GB · 20% off first month applied automatically
Every plan runs on Ryzen 9 9950X or EPYC 9374F · DDR5 ECC · NVMe.
Need the 2 GB Core floor or a bigger Pro tier?
1 GB base + ~300 MB per player— so 6 GB is comfortable for a modded 12-player world. Mods and world age push this up; we size subtitles one tier heavier to be safe.Official self-hosting docs →
How much RAM do you need1 GB + ~300 MB/player (official) · modded rows are guidance — mods vary · source
Players
Vanilla
Modded (guidance)
Plan that fits
2–4
~2 GB
~3 GB
Core / Pulse
4–8
~2.5 GB
4 GB
Boost 4 GB
8–12
~4 GB
6 GB
Surge 6 GB
12–20
~6 GB
8 GB
Blaze 8 GB
20+
~7 GB
12 GB+
Inferno 12 GB
Compare · Honest table
How we compare on Vintage Story hosting.
The built-in official hosting is genuinely good for a vanilla friend server — zero setup, in-game. It stops the moment you want a mod. Here's the honest split.
OXY.Games
Built-in official hosting
Generic multi-game host
Mods (ModDB + custom)
✓ One-click + auto-sync
✗ Not supported yet
Varies · often manual
Entry price
€3.20 / mo
€10 / 30 days
€3–5, no support
-20% first month
✓ Auto
—
—
Published CPU model
Ryzen 9 9950X · EPYC 9374F
Not published
Usually "unmetered"
EU / NL datacenter
✓ NorthC Nieuwegein
Central EU only
Depends on provider
3-day free trial · no card
✓ Boost 4 GB
✗
✗
iDEAL · Bancontact
✓
Card only
Card only
Upload / migrate your world
✓ Free, we set it up
No export button
Manual SFTP
NL / EN support
✓ Both, 1 in 2 < 15 min
Forum / email
Community forum
Low ping · one EU datacenter
One datacenter. Low ping across Europe.
Vintage Story streams terrain chunk-by-chunk as you explore, so a short hop to the server is what keeps a big world feeling smooth. Everything runs from NorthC Nieuwegein (NL) over our own AS208112 network.
Typical round-trip to NieuwegeinTypical home-connection figures — your ping depends on your ISP and route
From
Typical ping
From
Typical ping
Netherlands
2–8 ms
France
10–18 ms
Belgium
6–12 ms
United Kingdom
10–18 ms
Germany
8–16 ms
Poland
18–30 ms
What comes with every plan
Panel, backups, migration — sorted.
Instant setup + panel
Server live the moment payment clears. Full Pterodactyl panel with console, file manager, one-click restarts and version pinning.
SFTP + MySQL
Direct SFTP access to your world files and configs, plus a MySQL database for mods that want one. No gatekeeping.
Cloud backups
Rolling automatic backups, plus an auto-backup right before any version or mod update — so a bad update is a one-click rollback, not a lost world.
Goliath DDoS + whitelist
24/7 DDoS filtering on our own network, plus name-based whitelisting so you decide exactly who gets on your world.
Moving from official hosting?
The built-in hosting has no world-export button, but you can still get your save out. Send it to us after ordering and we drop it into your new server — free, usually under an hour.
OXY.Games Vintage Story plans start at €3.20/mo for a 2 GB Core plan and go up to €51.20/mo for a 32 GB Pro 32. Most groups land on Surge (6 GB · €9.60/mo) for a modded 8–12 player world. We charge €1.60/GB — the same flat rate as our Minecraft plans — and the first month is 20% off automatically at checkout.
Can I run mods on a Vintage Story server?
Yes — and this is the main reason to host with us. The built-in official hosting can't run mods yet, so the moment you want one you need a third-party server. On OXY.Games you install any of the ~8,600 mods on the ModDB with one click from the panel, or upload your own .zip. Server-side mods then auto-download to every player who joins — no launcher, no manual installs.
How much RAM does a Vintage Story server need?
The official formula is 1 GB base + ~300 MB per player. So a 4-player vanilla world needs ~2.2 GB and a 20-player world ~7 GB. Vintage Story is notably lighter to host than Minecraft on the same hardware. Mods and world age push RAM up, so for a modded server we suggest one tier heavier: Surge (6 GB) for a modded 8–12 player world, Blaze (8 GB) for heavier packs. Full guidance: vintagestory.at/selfhosting.
Do my players need to install the mods themselves?
No. You install mods once on the server; anyone who joins downloads them automatically on connect. There's no CurseForge-style client launcher and nothing for your players to configure — they just log in and play. This is a genuine Vintage Story feature, not something we bolt on.
Can I move my world from the official server or another host?
Yes. Order any plan, send us your world save (upload it or attach it to a ticket) and our team drops it into your new server — free with every plan, usually done under an hour. Moving off the official hosting is a common one, since it has no world-export button of its own.
Do you support the latest version (1.22)?
Yes. We track the current stable Vintage Story release (1.22 line) and you can pin a specific version from the panel. On modded servers we ship auto-backup-before-update as a default, because updating a modded save mid-world can corrupt unloaded chunks — the backup means you can always roll back.
Is there a free trial?
Yes — 3 days free on Boost (4 GB), no card required. That's enough headroom to spin up a real modded world, invite your friends and judge the performance for yourself. The official hosting has no trial, so this is a straight way to compare.
Where are your servers located and what's the ping?
All Vintage Story servers run in our NorthC Nieuwegein datacenter in the Netherlands, over our own AS208112 network with Goliath DDoS filtering. That means low ping across NL, BE, DE, FR, UK and the Nordics. Vintage Story streams terrain chunk-by-chunk, so a short hop to the server makes exploring feel noticeably smoother.
Do I need to buy the game separately?
Yes. Every player needs their own copy of Vintage Story (bought from vintagestory.at). The server checks that players own the game when they join — there's no separate server licence to buy, and nothing extra for you to authenticate. You rent the server; your players bring their own game.
Can I switch between vanilla and modded?
Yes, as often as you like. Add or remove mods from the panel and the server reloads with the new set; players re-sync automatically on their next join. We recommend backing up first — going from a heavy modpack back to vanilla can leave modded blocks and items missing from an existing world, so a fresh world is safest for a big change.
Trustpilot 4.7 · 51 reviews
What players actually say.
★★★★★
My minecraft server is running fast with 200+ mods, tps 20 all good.
DB
DaniByte
200+ mods · stable
★★★★★
The setup was super quick — I was up and running in less than 10 minutes. The control panel is clean and easy to navigate, even without much technical experience.
DA
Donald A.
Setup · Panel
★★★★★
I had an issue with one mod and was hopeless even with ChatGPT. Once I contacted support they gave a fast response and bingo — the solution.
DB
Dust_Beltran
Mod support
Free trial · 3 days · No card
Try Vintage Story on OXY.Games — decide after.
Boost (4 GB), spin it up in two minutes, invite your friends, load your ModDB mods. If it works, keep it. If not — walk away, no invoice.
No credit card at signupReal 4 GB Boost — no throttled trial hardwareMod install, world upload, whitelist all workSupport in NL & EN — human, no bot loopsAuto-backup running from minute one
Vintage Story is a trademark of Anego Studios SIA. OXY.Games is not affiliated with or endorsed by Anego Studios.
This site runs on pixels, code, and cookies. Curious? Peek at our - Privacy Policy