BUILD 42 STABLE · LEGACY41 · STEAM WORKSHOP · EU LOW-PING
Project Zomboid Server Hosting
Rent a low-ping Project Zomboid server in our EU datacenter. Build 42 stable by default, legacy41 for your old world, one-click Steam Workshop mods — online in minutes.
- 8 GB · vanilla Build 42, 2–4 friends
- Where most groups land
- Steam Workshop, auto-synced to players
Pick your Project Zomboid plan.
Sized for how Build 42 actually runs: reckon on ~6 GB base plus ~0.5 GB per player, and another 2–4 GB for mods — community guidance, not a published spec. Most groups land on Blaze (8 GB); modded worlds want Inferno (12 GB).
Boost
Surge
Blaze
Inferno
Pro 14
Pro 16
Pro 20
Pro 24
Pro 32
Every plan runs on Ryzen 9 9950X or EPYC 9374F · DDR5 ECC · NVMe.
Build 42 is here — stable, and the default.
Build 42 left beta on July 29, 2026. Every new server starts on it — no branch to pick, no beta opt-in, and your players are already on the right version in Steam.
Build 42 — the full game
Every new server starts on Build 42 stable (42.20+): animals, the crafting overhaul, rebuilt maps, basements — multiplayer included. It's simply Project Zomboid now, and it's what every plan in the grid is sized for.
Have a Build 41 world? Keep it.
Build 41 saves don't transfer to Build 42 — the world formats are incompatible. Keep playing it anyway: switch your server to the legacy41 branch from the panel in one click; your players pick the same branch in Steam and join like before.
What players actually say.
- CPU named, not hidden — Ryzen 9 9950X / EPYC 9374F
- 6 ms NL ping · NorthC Nieuwegein, our own AS208112 network
- 3-day free trial on Surge, no card
- PayPal · card · SEPA · iDEAL · Bancontact · NL & EN support
Most PZ hosts won't name their CPU. We do.
Every Project Zomboid server runs on AMD Ryzen 9 9950X or EPYC 9374F with ECC RAM and NVMe SSDs, in our NorthC Nieuwegein datacenter over our own AS208112 transit. Project Zomboid leans on one fast core, so per-core clock matters most — it's what keeps a big horde from tanking your tick rate. Goliath DDoS filtering runs 24/7.
EPYC 9374F
10 Gbit/s
ECC RAM
Nieuwegein
| To | Round-trip |
|---|---|
| Amsterdam | ~2 ms |
| Berlin | ~18 ms |
| Paris | ~10 ms |
| Madrid | ~31 ms |
| London | ~9 ms |
One-click Steam Workshop mods — your players get them automatically.
Which plan fits your world.
Project Zomboid ships with a ~3 GB max Java heap; we raise it to your plan's RAM automatically, so a 12 GB plan actually uses 12 GB. Build 42 wants roughly 6 GB base plus ~0.5 GB per player, and another 2–4 GB for mods — community guidance, not a published spec.
| Your world | RAM guidance | Plan that fits |
|---|---|---|
| 2–4 players, vanilla Build 42 | ~8 GB | Blaze 8 GB |
| 4–8 players, vanilla Build 42 | ~10–12 GB | Inferno 12 GB |
| Modded group | 12–16 GB · guidance — mods & explored map size vary | Inferno / Pro 16 |
| Large community, heavy mods | 16–32 GB · guidance — mods & explored map size vary | Pro 16–32 |
| Legacy Build 41 world | ~2 GB + 0.5/player — B41 needs far less | Boost–Blaze |
How we compare on Project Zomboid hosting.
Price per GB, what a 6 GB Build 42 server actually costs per month, and the things that matter once you're playing: Build 42 out of the box, Steam Workshop mods, an EU location and a trial you can start without a card.
| Provider | Price per GB | 6 GB plan | Build 42 default | Workshop mods | EU location | Free trial |
|---|---|---|---|---|---|---|
| OXY.Games | €1.60 / GB | €9.60 / mo | ✓ Stable, default | ✓ One-click, auto-sync | ✓ NorthC Nieuwegein, NL | ✓ 3 days, no card |
| G-Portal | €2.53–2.95 / GB | No 6 GB tier · 4 GB €11.80, 9 GB €22.75 | ✓ Supported | ✓ Web-interface installer | ✓ Central Europe (Frankfurt) | ✗ Paid 3-day rental, €1.62 |
| Nitrado | Per slot, RAM not published | Per slot · 6 slots €7.89 / mo | ✓ B42 + Unstable via game switching | Supported · manual .ini edit | ✓ London, Frankfurt | ✗ Paid, 3-day minimum |
| GTX Gaming | Per server, RAM not published | 10 slots from £9.50 / mo | ✓ Stable, default | ✓ One-click, writes .ini | ✓ Frankfurt, Paris, Poland, London | ✗ 24-hour refund only |
| Bisect Hosting | $3.00 / GB | ≈ $18 / mo (4 GB $11.99) | Supported · default not stated | ✓ Integrated | ✓ Amsterdam, Germany, France, London, Poland | ✗ 72-hour refund only |
Competitor figures checked on their public pricing pages on 13 September 2026. Prices change — check before you buy.
Project Zomboid server hosting — FAQ.
Last updated:
How much does a Project Zomboid server cost?
Build 41 or Build 42 — which should I pick?
Will my Build 41 save work on Build 42?
Can I run Steam Workshop mods on my server?
Do my players need to install the mods themselves?
How much RAM does a Project Zomboid server need?
Is Build 42 multiplayer stable?
Can I move my existing save or server here?
Where are your servers located and what's the ping?
Do I need to own the game?
Is there a free trial?
Can I order from Spain, Germany, France or elsewhere in the EU?
Try Project Zomboid on OXY.Games — decide after.
Surge (6 GB) on Build 42 stable, spin it up in two minutes, invite your friends, load your Workshop mods. If it works, keep it. If not — walk away, no invoice.