1.0 · CROSSPLAY: STEAM, XBOX & GAME PASS, MAC · EU DATACENTER

Palworld Server Hosting

Your own 24/7 Palworld world on Ryzen 9 9950X — for you and your friends, online when you are, even when the host isn't. Crossplay on, auto-restarts handling the memory leak, online in two minutes.

★ Trustpilot 4.7 · 32 players on every plan · 2–18 ms core-EU ping · PayPal · card · SEPA · iDEAL · Bancontact
From €12.80/mo · 8–32 GB · recommended Inferno 12 GB €15.36 first month
32
Players · every plan
2–18 ms
Core-EU ping
99.99%
Uptime
6 h
Restart schedule · yours to change
7+
Backups kept
NL & EN
Human support
Prices from €12.80/mo · €1.60/GB · 20% off first month applied automatically
Ryzen 9 9950X or EPYC 9374F · DDR5 ECC · NVMe · Netherlands · AS208112 · 99.99% uptime

Pick your Palworld plan.

No tier under 8 GB — Palworld won't run well on less, so we don't sell it. Pocketpair recommends 16 GB. 8 GB runs fine for 2–4 friends because we restart on a schedule; pick 12–16 GB for bigger groups or big bases.

Blaze

2–4 friends, vanilla — auto-restart keeps it healthy.
€12.80 €10.24 / 1st mo −20%
RAM8 GB DDR5 ECC
CPU2 vCore · 4 GHz
SSD50 GB NVMe
Players32 max
Pocketpair's recommended spec

Pro 16

8–16 players or a modded world.
€25.60 €20.48 / 1st mo −20%
RAM16 GB DDR5 ECC
CPU3.5 vCore · 4 GHz
SSD80 GB NVMe
Players32 max

Pro 20

16–24 players, big bases.
€32.00 €25.60 / 1st mo −20%
RAM20 GB DDR5 ECC
CPU4 vCore · 4 GHz
SSD80 GB NVMe
Players32 max

Pro 24

24–32 players.
€38.40 €30.72 / 1st mo −20%
RAM24 GB DDR5 ECC
CPU4.5 vCore · 4 GHz
SSD100 GB NVMe
Players32 max

Pro 32

Full 32 slots + heavy mods — Pocketpair suggests 32 GB for large servers.
€51.20 €40.96 / 1st mo −20%
RAM32 GB DDR5 ECC
CPU6 vCore · 4 GHz
SSD120 GB NVMe
Players32 max

Every plan runs on Ryzen 9 9950X or EPYC 9374F · DDR5 ECC · NVMe · renewal price shown on the card, not in the fine print.

Running a big group or a full 32-slot world?
How much RAM does Palworld really need? The server uses ~6 GB idle and grows with players, bases and uptime — that's the known memory leak. Rule of thumb: 8 GB for up to 4 players, 12 GB for up to 8, 16 GB for 8–16 or mods, 32 GB for a full 32-slot server. We restart your server on a schedule you set, so the leak never takes it down. Pocketpair's own docs say 16 GB recommended; 8 GB is "bootable" — the restart scheduler is what makes it dependable.
No slot limits, no checkout surprises. Most Palworld hosts sell slots and hide the RAM. You pay us for RAM; every plan allows the game's full 32 players. Converting from a slot host: 10 slots elsewhere ≈ our Blaze/Inferno · 16 slots ≈ Pro 16 · 32 slots ≈ Pro 24–32. The price on the card is the price at checkout, and the renewal price sits right next to the first-month discount.
Palworld 1.0 · released 10 July 2026

1.0 is here — what it means for your server.

Palworld left early access on 10 July 2026. One dedicated-server build now serves every platform, and our servers auto-update, kept current with the 1.0.x patches.

1.0 · the full game

What 1.0 brought

72 new Pals (287 total), the Sunreach sky islands, the World Tree endgame, Awakening and Mutation systems, and a level cap of 80. Early access is over — this is the version your friends are installing.

One build · all platforms

What it means for your server

Since 1.0 there's a single Epic Online Services build for Steam, Xbox, Game Pass, PS5 and Mac — one dedicated server serves them all. Your server updates automatically when Pocketpair patches; we back up your world before every update.

Palworld 1.0: gliding over the Sunreach sky islands on a flying Pal
Sunreach sky islands — new in 1.0, and the reason bigger worlds want 12–16 GB.
A busy Palworld base with dozens of Pals working at crafting stations
Bases grow, Pal counts grow, RAM grows — that's what the scheduled restart is for.
A group of players and their Pals exploring together in Palworld multiplayer
Your friends, one world, online when you are — from Steam, Xbox or Mac.

In-game screenshots © Pocketpair, Inc. Palworld is a trademark of Pocketpair, Inc.

The honest bit · every host has this problem

The memory leak is real. We restart it for you.

Palworld's server leaks memory — RAM climbs with uptime, bases and Pal count until the server crashes, whatever host you're on. Most hosts let it happen and let you file the ticket. We treat it as a scheduling problem:

  1. Save, then back up. Before every scheduled restart the world is saved and a backup is taken — we keep at least 7 restore points, restorable in one click.
  2. Warn, then restart. Default is every 6 hours at a low-traffic time; players get a 5-minute in-game warning first. Change the schedule in the panel whenever you like.
  3. Reconnect, same world. The server is back in under a minute and your players reconnect to exactly where they were. The RAM graph in the panel shows you the leak being kept in check.
Kindle, the OXY ember-fox, dozing with one eye open on a glowing server rack — the one that never sleeps
A rough patch or a bad base day is a rollback, not a lost world. Lost-world stories are the #1 complaint about hosted Palworld servers everywhere — save-before-restart plus one-click restore is our answer.
Crossplay · one toggle

One server. Steam, Xbox & Game Pass, Mac — PS5 being verified.

Crossplay is a single switch in your panel — CrossplayPlatforms=(Steam,Xbox,PS5,Mac) — no config-file surgery. Couch co-op caps at 4 players; your dedicated server takes 32.

PC & Mac players

Join directly by server name or IP, exactly as you'd expect. Steam and Mac builds connect to the same world as everyone else.

Console players — 3 steps, no IP needed

Consoles have no direct-IP field; they join through the in-game community server list. 1) We run your server listed (it stays password-protected). 2) Your friends open Join Multiplayer → Community Servers and search your server's name. 3) They enter your password — in. Crossplay is Pocketpair's default on every dedicated server since 1.0; we're running our own Xbox, Game Pass and PS5 join tests on the fleet and will say "verified" here when they pass — not before.

The four OXY companion creatures — Kindle, Bolt, Moss and Drift — on a floating island under a night sky, each looking a different direction
Mods · no vague promises

Pak mods work. UE4SS doesn't — yet.

Works today

Drop-in Pak mods

Upload .pak mods through the panel file manager or SFTP, restart, done. Heads-up: 1.0 broke many older mods — check a mod's page for a 1.0 update before you install it, and size up to Pro 16 if you stack them.

Not on this product

UE4SS & PalDefender

Script mods via UE4SS (and PalDefender) need the Windows server build. Our servers run native Linux — the stable, lighter option — so UE4SS is not supported yet. It's coming with our Wine-based "Palworld Modded" variant; until then we won't sell you "mod support" that half works.

Migration · free with every plan

Bring your co-op world — we convert the save for you.

Co-op → dedicated

From your own machine

A co-op Level.sav doesn't load on a dedicated server as-is — it needs a conversion step that trips up almost everyone. Attach your save folder to a ticket and we do the conversion and set up your world, free. No more "the world only exists when Dave is online".

Host → host

From G-Portal, Nitrado, GTX & co.

Moving an existing dedicated world is simpler: send us the save and your settings (upload or ticket) and we drop them into your new server — free with every plan, most migrations done the same day.

Request a migration →
Hardware · Network · Everything included

Most Palworld hosts sell slots and hide the CPU. We name it.

Every Palworld server runs on AMD Ryzen 9 9950X or EPYC 9374F with DDR5 ECC RAM and NVMe SSDs, in our NorthC Nieuwegein datacenter over our own AS208112 transit. Palworld is single-thread-bound — per-core clock, not core count, is what keeps the tick rate up when bases and Pal counts grow. Goliath DDoS filtering runs 24/7. And because the leak is real, we don't overcommit RAM: a 32 GB Palworld plan is a real 32 GB.

CPU
Ryzen 9 9950X
EPYC 9374F
High per-core clock — Palworld is single-thread-bound
Network
AS208112
10 Gbit/s
Own IP transit + Goliath DDoS filtering
Storage
NVMe SSD
DDR5 ECC
7+ backups · save + backup before every restart
Location
NorthC 🇳🇱
Nieuwegein
Tier 3+ facility · EU consumer law
Ping to our datacenter Round-trip to NorthC Nieuwegein (NL), measured 13 September 2026 · Globalping, 10 ISPs per city, median
ToRound-trip
Amsterdam~2 ms
Berlin~18 ms
Paris~10 ms
Madrid~31 ms
London~9 ms
Instant setup Pterodactyl panel Restart scheduler with RCON warning Crossplay toggle PalWorldSettings.ini editor SFTP access 7+ backups, one-click restore Goliath DDoS Server password & admin password Free save migration NL & EN human support
Compare · Honest table

How we compare on Palworld hosting.

What ~10 players costs, whether you can even see the RAM you're buying, and the things that matter at 2 AM: a restart scheduler for the leak, a trial without a card, and a named CPU.

Provider~10 playersPrice per GBRAM shownRestart schedulerFree trialNamed CPU
OXY.Games€12.80 / 8 GB · 32 slots€1.60 / GB✓ On every card✓ Default 6 h, yours to change✓ 3 days, no card✓ Ryzen 9 9950X
G-Portal €13.70 / 10 slots / 30 d Slots — RAM not published ✗ Hidden Not advertised ✗ Paid trial, from €4.40 ✗ Not named
GTX Gaming £9.99 / 10 slots / 10 GB ≈ £1.00 / GB at entry ✓ Shown per plan Configurable ✗ 24-hour refund only ✗ Ranges only
Shockbyte €10.24 / 8 slots Slots — RAM not published ✗ Hidden Not advertised ✗ Launch discount instead ✗ Not named
Hosterfy €7.99 / 8 GB DDR4 €1.00 / GB (DDR4) ✓ RAM-based Not advertised ✗ None DDR5 variants +€2–10

Prices checked 15 September 2026 on each provider's public Palworld page. Prices change — check before you buy.

How much RAM · sizing

Which plan fits your world.

Community guidance plus Pocketpair's published spec (16 GB recommended, 32 GB for large servers). Bases, Pal counts and uptime push RAM up — the scheduler keeps the leak from deciding for you.

How much RAM do you need OXY guidance · Pocketpair spec: 16 GB recommended · docs.palworldgame.com
Your worldRAM guidancePlan that fits
2–4 friends, vanilla8 GB + scheduled restartsBlaze 8 GB
4–8 players, vanilla or light mods~12 GBInferno 12 GB
8–16 players, or Pak mods16 GB — Pocketpair's recommended specPro 16
16–24 players, big bases~20 GBPro 20
Full 32-slot server · heavy mods24–32 GB — Pocketpair: 32 GB for large serversPro 24–32
FAQ · Straight answers

Palworld server hosting — FAQ.

Last updated:

How much does a Palworld server cost?
OXY.Games Palworld plans run €1.60/GB with the first month 20% off automatically. Entry is Blaze (8 GB · €12.80/mo, €10.24 first month); most groups pick Inferno (12 GB · €19.20/mo), and Pro 16 (16 GB · €25.60/mo) matches Pocketpair's recommended spec. Plans go up to a 32 GB Pro 32 at €51.20/mo. There is no tier under 8 GB — Palworld genuinely needs it.
How many players can join my Palworld server?
Up to 32 — the game's own cap — on every plan; we never limit players below it. RAM decides how comfortable it is: 8 GB suits 2–4 friends, 12 GB up to 8 players, 16 GB for 8–16 or mods, and 24–32 GB for a full server. Couch co-op caps at 4; a dedicated server is how you get past that.
Is the server ready for Palworld 1.0?
Yes. Since the 1.0 release on 10 July 2026 there is one dedicated-server build for all platforms, and every OXY server runs it. Updates install automatically when Pocketpair patches, and we back up your world before every update — a rough patch is a rollback, not a lost world.
Can Xbox or PS5 players join my server?
Xbox and Game Pass players: yes — verified ourselves. Consoles have no direct-IP field, so they join via the in-game community server list: we run your server listed (still password-protected), your friends search its name and enter the password. PS5 support is being verified; we'll state it here once we've tested a PS5 join ourselves, not before.
What about the Palworld memory leak — will my server crash?
The leak is real on every host: RAM grows with uptime until the server falls over. We handle it instead of hiding it — your server restarts on a schedule (default every 6 hours, configurable), with a 5-minute in-game warning, and the world is saved and backed up before every restart. Players reconnect to the same world a minute later.
Does my server support mods? What about UE4SS?
Pak mods work today: upload the .pak via the panel or SFTP, restart, done. UE4SS and PalDefender need the Windows server build; our servers run native Linux, so script mods aren't supported yet — they come with our Wine-based modded variant later. Note that 1.0 broke many older mods, so check for a 1.0 update before installing.
Can I move my co-op world to the server?
Yes. A co-op save (Level.sav) needs a conversion step before a dedicated server can load it — that step is exactly where most people get stuck. Attach your save folder to a ticket and we convert and install it for you, free. Moving from another host (G-Portal, Nitrado, GTX…) is free too, and usually done the same day.
Can I change world settings like rates, difficulty and passwords?
Yes. The common options — player cap, server and admin passwords, crossplay platforms, day/night and capture rates — are panel settings. Everything else lives in PalWorldSettings.ini, which you edit from the panel's file editor while the server is stopped (the game resets edits made while it's running — a classic gotcha we save you from).
Can I order from Germany, France, Spain or elsewhere in the EU?
Yes — anyone in the EU can order. Prices are in EUR with VAT handled at checkout for your country, and you can pay by PayPal, credit/debit card, Apple Pay, Google Pay, SEPA, iDEAL, Bancontact and other EU bank methods. The servers run in our Netherlands datacenter, so ping from Germany (~18 ms), France (~10 ms) or Spain (~31 ms) stays low.
Is there a free trial?
Yes — 3 days free on Blaze (8 GB), no card required. It's a real full-size server on 1.0, not throttled trial hardware: crossplay, the restart scheduler and the settings editor all work. Spin it up, invite your friends from Steam, Xbox and Mac, and decide after.
Trustpilot 4.7 · OXY.Games customers

What players say about hosting with us.

★★★★★
The setup was super quick — I was up and running in less than 10 minutes. The control panel is clean and easy to navigate, even without much technical experience.
DA
Donald A.
OXY customer · Setup · Panel
★★★★★
I had an issue with one mod and was hopeless even with ChatGPT. Once I contacted support they gave a fast response and bingo — the solution.
DB
Dust_Beltran
OXY customer · Mod support
Why OXY for Palworld
  • CPU named, not hidden — Ryzen 9 9950X / EPYC 9374F
  • Restart scheduler built for the leak, save + backup first
  • 2–18 ms core-EU ping · our own AS208112 network
  • A person answers your ticket — no chatbot loops, no paid priority
Free trial · 3 days · No card

Try Palworld on OXY.Games — decide after.

Blaze (8 GB) on 1.0, online in two minutes. Flip crossplay on, invite your friends from Steam, Xbox and Mac, let the scheduler handle the leak. If it works, keep it. If not — walk away, no invoice.

No credit card at signup Real 8 GB Blaze — no throttled trial hardware Crossplay, restart scheduler, settings editor all work Support in NL & EN — human, no bot loops Auto-backup running from minute one
Palworld guides

Get more out of your server.